Right now when I come home and I want to play a “flat game” I sit, turn the pad on, turn the TV on and play.
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VR designers don’t have the luxury of using off-the-shelf components (yet) other than maybe the Snapdragon
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Ah, the Oasis. It sounds amazing the way Cline describes it in Ready Player One. But from the implementation perspective
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The biggest issue with the concept is the compromises you need to make in order to build something rugged enough for regular use.
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It is a real issue, but not as bad as people may think. From many perspectives, VR headsets are actually more eye-friendly than smartphones.
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It has been nearly three years since PSVR was initially launched back in 2016. The Oculus Rift and HTC Vive Sony’s main competitors launched earlier in the year making 2016 the year of virtual reality.
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My bet is on Facebook. Since Virtual Reality is a tougher nut to crack when it comes to adoption, it will take a couple of more years to become mainstream.
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We have talked about how Oculus Rift came to be, but now it’s time to talk about how people around the world believe/hope that virtual reality will evolve. In an interview in Kotaku UK, Palmer Luckey talked about his vision of virtual reality.
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Virtual Reality has always been a dream for many of us. Personally, it was always about those little things that I wasn’t able to do by just being myself. Be a wizard, fly on a broomstick, spend a day in space, or a night in the deep ocean. All those little things are almost at a hand’s reach, especially after Oculus Rift was crowdfunded three years ago.
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